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  • ankianka66 Developer
    #141645

    Hi!

    I use ja_senecio. I would like to change the fontsize in the menu at the top (ja menu). That can be done if I make changes in body.fs3{ (template.css). BUT then the rest of text on the site also is resized.

    Is there a way to make the fonts in just ja menu smaller?

    I also wonder if anyone can give me a hint of what all the body.fs1-6 direct?

    jay973 Friend
    #306607

    If you use Firefox browser, you can install the Firebug extension into it to find what to change. It’s perfect for these situations.

    Cheers,

    J.

    ankianka66 Developer
    #306608

    Hi Jay!

    Thanks for your answer! Normally I use IE, but of course check everything in Firefox and other browsers. I don´t have Firebug and thus don´t know what the programme can do or is intended for. I am also in a hurry, so if anyone else has an easier way of fixing my dilemma I appreciate it!

    jay973 Friend
    #306610

    I’ve never used that template before but looking at it with firebug it looks like you need to change the following in ja.cssmenu.css (line 100)

    #ja-cssmenu li a {
    color:#FFFFFF;
    font-size:115%; <————–This Line
    font-weight:bold;
    line-height:30px;
    text-decoration:none;

    Cheers,

    J.

    ankianka66 Developer
    #306612

    Thanks again! Now we are getting closer… but I don´t use cssmenu, I use Transmenu. Can you see what to change there?

    I am very glad for your help!!! 🙂

    jay973 Friend
    #306615

    Is there a

    #ja-transmenu li a{

    anywhere in ja.transmenu.css?

    ankianka66 Developer
    #306617

    No, unfortunately not! That would have been easy. The code looks totally different.

    /*————————————————————————
    # JA Senecio for Joomla 1.5 – Version 1.4 – Licence Owner JA126592
    # ————————————————————————
    # Copyright (C) 2004-2008 J.O.O.M Solutions Co., Ltd. All Rights Reserved.
    # @license – Copyrighted Commercial Software
    # Author: J.O.O.M Solutions Co., Ltd
    # Websites: http://www.joomlart.comhttp://www.joomlancers.com
    # This file may not be redistributed in whole or significant part.
    ————————————————————————-*/

    //==================================================================================================
    // Configuration properties
    //==================================================================================================
    //==================================================================================================
    TransMenu.spacerGif = “img/x.gif”; // path to a transparent spacer gif
    TransMenu.dingbatOn = “img/arrowchild.gif”; // path to the active sub menu dingbat
    TransMenu.dingbatOff = “img/arrowchild.gif”; // path to the inactive sub menu dingbat
    TransMenu.dingbatSize = 8; // size of the dingbat (square shape assumed)
    TransMenu.menuPadding = 0; // padding between menu border and items grid
    TransMenu.itemPadding = 5; // additional padding around each item
    TransMenu.shadowSize = 2; // size of shadow under menu
    TransMenu.shadowOffset = 3; // distance shadow should be offset from leading edge
    TransMenu.shadowColor = “#999999”; // color of shadow (transparency is set in CSS)
    TransMenu.shadowPng = “img/grey-40.png”; // a PNG graphic to serve as the shadow for mac IE5
    TransMenu.backgroundColor = “#E6E6E6”; // color of the background (transparency set in CSS)
    TransMenu.backgroundPng = “img/white-90.png”; // a PNG graphic to server as the background for mac IE5
    TransMenu.hideDelay = 1000; // number of milliseconds to wait before hiding a menu
    TransMenu.slideTime = 400; // number of milliseconds it takes to open and close a menu
    TransMenu.subpad_x = 0; // Horizontal Padding between top right corner of item menu and its submenu (level > 2)
    TransMenu.subpad_y = -2; // Vertical Padding between top right corner of item menu and its submenu (level > 2)

    //==================================================================================================
    // Internal use properties
    //==================================================================================================
    TransMenu.reference = {topLeft:1,topRight:2,bottomLeft:3,bottomRight:4};
    TransMenu.direction = {down:1,right:2};
    TransMenu.registry = [];
    TransMenu._maxZ = 100;

    TransMenu.updateImgPath = function (imgPath){
    TransMenu.spacerGif = imgPath + TransMenu.spacerGif;
    TransMenu.dingbatOn = imgPath + TransMenu.dingbatOn;
    TransMenu.dingbatOff = imgPath + TransMenu.dingbatOff;
    TransMenu.shadowPng = imgPath + TransMenu.shadowPng;
    TransMenu.backgroundPng = imgPath + TransMenu.backgroundPng;
    }

    //==================================================================================================
    // Static methods
    //==================================================================================================
    // supporting win ie5+, mac ie5.1+ and gecko >= mozilla 1.0
    TransMenu.isSupported = function() {
    var ua = navigator.userAgent.toLowerCase();
    var pf = navigator.platform.toLowerCase();
    var an = navigator.appName;
    var r = false;

    if (ua.indexOf(“gecko”) > -1 && navigator.productSub >= 20020605) r = true; // gecko >= moz 1.0
    else if (an == “Microsoft Internet Explorer”) {
    if (document.getElementById) { // ie5.1+ mac,win
    if (pf.indexOf(“mac”) == 0) {
    r = /msie (d(.d*)?)/.test(ua) && Number(RegExp.$1) >= 5.1;
    }
    else r = true;
    }
    }

    return r;
    }

    // call this in onload once menus have been created
    TransMenu.initialize = function() {
    for (var i = 0, menu = null; menu = this.registry; i++) {
    menu.initialize();
    }
    }

    // call this in document body to write out menu html
    TransMenu.renderAll = function() {
    var aMenuHtml = [];
    for (var i = 0, menu = null; menu = this.registry; i++) {
    aMenuHtml = menu.toString();
    }
    document.write(aMenuHtml.join(“”));
    }

    //==================================================================================================
    // TransMenu constructor (only called internally)
    //==================================================================================================
    // oActuator : The thing that causes the menu to be shown when it is mousedover. Either a
    // reference to an HTML element, or a TransMenuItem from an existing menu.
    // iDirection : The direction to slide out. One of TransMenu.direction.
    // iLeft : Left pixel offset of menu from actuator
    // iTop : Top pixel offset of menu from actuator
    // iReferencePoint : Corner of actuator to measure from. One of TransMenu.referencePoint.
    // parentMenuSet : Menuset this menu will be added to.
    //==================================================================================================
    function TransMenu(oActuator, iDirection, iLeft, iTop, iReferencePoint, parentMenuSet) {
    // public methods
    this.addItem = addItem;
    this.addMenu = addMenu;
    this.toString = toString;
    this.initialize = initialize;
    this.isOpen = false;
    this.show = show;
    this.hide = hide;
    this.items = [];

    // events
    this.onactivate = new Function(); // when the menu starts to slide open
    this.ondeactivate = new Function(); // when the menu finishes sliding closed
    this.onmouseover = new Function(); // when the menu has been moused over
    this.onqueue = new Function(); // hack .. when the menu sets a timer to be closed a little while in the future
    this.ondequeue = new Function();

    // initialization
    this.index = TransMenu.registry.length;
    TransMenu.registry = this;

    var id = “TransMenu” + this.index;
    var contentHeight = null;
    var contentWidth = null;
    var childMenuSet = null;
    var animating = false;
    var childMenus = [];
    var slideAccel = -1;
    var elmCache = null;
    var ready = false;
    var _this = this;
    var a = null;

    var pos = iDirection == TransMenu.direction.down ? “top” : “left”;
    var dim = null;

    // private and public method implimentations
    function addItem(sText, sUrl, browserNav, active) {
    var item = new TransMenuItem(sText, sUrl, this, browserNav, active);
    item._index = this.items.length;
    this.items = item;
    }

    function addMenu(oMenuItem) {
    if (!oMenuItem.parentMenu == this) throw new Error(“Cannot add a menu here”);

    if (childMenuSet == null) childMenuSet = new TransMenuSet(TransMenu.direction.right, TransMenu.subpad_x, TransMenu.subpad_y, TransMenu.reference.topRight);

    var m = childMenuSet.addMenu(oMenuItem);

    childMenus = m;
    m.onmouseover = child_mouseover;
    m.ondeactivate = child_deactivate;
    m.onqueue = child_queue;
    m.ondequeue = child_dequeue;

    return m;
    }

    function initialize() {
    initCache();
    initEvents();
    initSize();
    ready = true;
    }

    function show() {
    //dbg_dump(“show”);
    if (ready) {
    _this.isOpen = true;
    animating = true;
    setContainerPos();
    elmCache[“clip”].style.visibility = “visible”;
    elmCache[“clip”].style.zIndex = TransMenu._maxZ++;
    //dbg_dump(“maxZ: ” + TransMenu._maxZ);
    slideStart();
    _this.onactivate();
    }
    }

    function hide() {
    if (ready) {
    _this.isOpen = false;
    animating = true;

    for (var i = 0, item = null; item = elmCache.item; i++)
    dehighlight(item);

    if (childMenuSet) childMenuSet.hide();

    slideStart();
    _this.ondeactivate();

    if (!oActuator.parentMenu) {
    oActuator.className = oActuator.className.replace(/ jahover-active/, ”);
    oActuator.className = oActuator.className.replace(/ jahover/, ”);
    }
    }
    }

    function setContainerPos() {
    var sub = oActuator.constructor == TransMenuItem;
    var act = sub ? oActuator.parentMenu.elmCache[“item”] : oActuator;
    var el = act;

    var x = 0;
    var y = 0;

    var minX = 0;
    var maxX = (window.innerWidth ? window.innerWidth : document.body.clientWidth) – parseInt(elmCache[“clip”].style.width);
    var minY = 0;
    var maxY = (window.innerHeight ? window.innerHeight : document.body.clientHeight) – parseInt(elmCache[“clip”].style.height);
    maxX = 10000;
    maxY = 10000;

    // add up all offsets… subtract any scroll offset
    while (sub ? el.parentNode.className.indexOf(“transMenu”) == -1 : el.offsetParent) {
    x += el.offsetLeft;
    y += el.offsetTop;

    if (el.scrollLeft) x -= el.scrollLeft;
    if (el.scrollTop) y -= el.scrollTop;

    el = el.offsetParent;
    }

    if (oActuator.constructor == TransMenuItem) {
    x += parseInt(el.parentNode.style.left);
    y += parseInt(el.parentNode.style.top);
    }

    switch (iReferencePoint) {
    case TransMenu.reference.topLeft:
    break;
    case TransMenu.reference.topRight:
    x += act.offsetWidth;
    break;
    case TransMenu.reference.bottomLeft:
    y += act.offsetHeight;
    break;
    case TransMenu.reference.bottomRight:
    x += act.offsetWidth;
    y += act.offsetHeight;
    break;
    }

    x += iLeft;
    y += iTop;

    x = Math.max(Math.min(x, maxX), minX);
    y = Math.max(Math.min(y, maxY), minY);

    elmCache[“clip”].style.left = x + “px”;
    elmCache[“clip”].style.top = y + “px”;
    }

    function slideStart() {
    var x0 = parseInt(elmCache[“content”].style[pos]);
    var x1 = _this.isOpen ? 0 : -dim;

    if (a != null) a.stop();
    a = new Accelimation(x0, x1, TransMenu.slideTime, slideAccel);

    a.onframe = slideFrame;
    a.onend = slideEnd;

    a.start();
    }

    function slideFrame(x) {
    elmCache[“content”].style[pos] = x + “px”;
    }

    function slideEnd() {
    if (!_this.isOpen) elmCache[“clip”].style.visibility = “hidden”;
    animating = false;
    }

    function initSize() {
    // everything is based off the size of the items table…
    var ow = elmCache[“items”].offsetWidth;
    var oh = elmCache[“items”].offsetHeight;
    var ua = navigator.userAgent.toLowerCase();

    // clipping container should be ow/oh + the size of the shadow
    elmCache[“clip”].style.width = ow + TransMenu.shadowSize + 2 + “px”;
    elmCache[“clip”].style.height = oh + TransMenu.shadowSize + 2 + “px”;

    // same with content…
    elmCache[“content”].style.width = ow + TransMenu.shadowSize + “px”;
    elmCache[“content”].style.height = oh + TransMenu.shadowSize + “px”;

    contentHeight = oh + TransMenu.shadowSize;
    contentWidth = ow + TransMenu.shadowSize;

    dim = iDirection == TransMenu.direction.down ? contentHeight : contentWidth;

    // set initially closed
    elmCache[“content”].style[pos] = -dim – TransMenu.shadowSize + “px”;
    elmCache[“clip”].style.visibility = “hidden”;

    // if *not* mac/ie 5
    if (ua.indexOf(“mac”) == -1 || ua.indexOf(“gecko”) > -1) {
    // set background div to offset size
    if(ua.indexOf(“msie 8.0”) > -1) {
    //elmCache[“content”].style.backgroundImage.src = TransMenu.backgroundPng;
    elmCache[“content”].style.backgroundColor = TransMenu.backgroundColor;
    } else {
    elmCache[“background”].style.width = ow + “px”;
    elmCache[“background”].style.height = oh + “px”;
    elmCache[“background”].style.backgroundColor = TransMenu.backgroundColor;
    }

    // shadow left starts at offset left and is offsetHeight pixels high
    elmCache[“shadowRight”].style.left = ow + “px”;
    elmCache[“shadowRight”].style.height = oh – (TransMenu.shadowOffset – TransMenu.shadowSize) + “px”;
    elmCache[“shadowRight”].style.backgroundColor = TransMenu.shadowColor;

    // shadow bottom starts at offset height and is offsetWidth – shadowOffset
    // pixels wide (we don’t want the bottom and right shadows to overlap or we
    // get an extra bright bottom-right corner)
    elmCache[“shadowBottom”].style.top = oh + “px”;
    elmCache[“shadowBottom”].style.width = ow – TransMenu.shadowOffset + “px”;
    elmCache[“shadowBottom”].style.backgroundColor = TransMenu.shadowColor;
    }
    // mac ie is a little different because we use a PNG for the transparency
    else {
    // set background div to offset size
    elmCache[“background”].firstChild.src = TransMenu.backgroundPng;
    elmCache[“background”].firstChild.width = ow;
    elmCache[“background”].firstChild.height = oh;

    // shadow left starts at offset left and is offsetHeight pixels high
    elmCache[“shadowRight”].firstChild.src = TransMenu.shadowPng;
    elmCache[“shadowRight”].style.left = ow + “px”;
    elmCache[“shadowRight”].firstChild.width = TransMenu.shadowSize;
    elmCache[“shadowRight”].firstChild.height = oh – (TransMenu.shadowOffset – TransMenu.shadowSize);

    // shadow bottom starts at offset height and is offsetWidth – shadowOffset
    // pixels wide (we don’t want the bottom and right shadows to overlap or we
    // get an extra bright bottom-right corner)
    elmCache[“shadowBottom”].firstChild.src = TransMenu.shadowPng;
    elmCache[“shadowBottom”].style.top = oh + “px”;
    elmCache[“shadowBottom”].firstChild.height = TransMenu.shadowSize;
    elmCache[“shadowBottom”].firstChild.width = ow – TransMenu.shadowOffset;
    }
    }

    function initCache() {
    var menu = document.getElementById(id);
    var all = menu.all ? menu.all : menu.getElementsByTagName(“*”); // IE/win doesn’t support * syntax, but does have the document.all thing

    elmCache = {};
    elmCache[“clip”] = menu;
    elmCache[“item”] = [];

    for (var i = 0, elm = null; elm = all; i++) {
    switch (elm.className) {
    case “items”:
    case “content”:
    case “background”:
    case “shadowRight”:
    case “shadowBottom”:
    elmCache = elm;
    break;
    case “item”:
    elm._index = elmCache[“item”].length;
    elmCache[“item”] = elm;
    break;
    }
    }

    // hack!
    _this.elmCache = elmCache;
    }

    function initEvents() {
    // hook item mouseover
    for (var i = 0, item = null; item = elmCache.item; i++) {
    item.onmouseover = item_mouseover;
    item.onmouseout = item_mouseout;
    item.onclick = item_click;
    }

    // hook actuation
    if (typeof oActuator.tagName != “undefined”) {
    oActuator.onmouseover = actuator_mouseover;
    oActuator.onmouseout = actuator_mouseout;
    }

    // hook menu mouseover
    elmCache[“content”].onmouseover = content_mouseover;
    elmCache[“content”].onmouseout = content_mouseout;
    }

    function highlight(oRow) {
    oRow.className = “item hover”;
    if (childMenus)
    oRow.lastChild.firstChild.src = TransMenu.dingbatOn;
    }

    function dehighlight(oRow) {
    oRow.className = “item”;
    if (childMenus)
    oRow.lastChild.firstChild.src = TransMenu.dingbatOff;
    }

    function item_mouseover() {
    if (!animating) {
    highlight(this);

    if (childMenus)
    childMenuSet.showMenu(childMenus);
    else if (childMenuSet) childMenuSet.hide();
    }
    }

    function item_mouseout() {
    if (!animating) {
    if (childMenus)
    childMenuSet.hideMenu(childMenus);
    else // otherwise child_deactivate will do this
    dehighlight(this);
    }
    }

    function item_click() {
    if (!animating) {
    if (_this.items.url) {
    switch (_this.items.browserNav) {
    // cases are slightly different
    case 1:
    // open in a new window
    window.open(_this.items.url, ”, ”);;

    break;

    case 2:
    // open in a popup window
    window.open(_this.items.url, ”, ‘toolbar=no,location=no,status=no,menubar=no,scrollbars=yes,resizable=yes,width=780,height=550’);;
    break;

    case 3:
    // don’t link it
    break;

    default: // formerly case 2
    // open in parent window
    location.href = _this.items.url;
    break;
    }
    }
    }
    }

    function actuator_mouseover() {
    parentMenuSet.showMenu(_this);
    if (!oActuator.parentMenu) {
    if (oActuator.className.indexOf(‘ jahover’) < 0){
    if (oActuator.className.indexOf(‘-active’) < 0)
    oActuator.className += ‘ jahover’;
    else
    oActuator.className += ‘ jahover-active’;
    }
    }
    }

    function actuator_mouseout() {
    parentMenuSet.hideMenu(_this);
    }

    function content_mouseover() {
    if (!animating) {
    parentMenuSet.showMenu(_this);
    _this.onmouseover();
    }
    }

    function content_mouseout() {
    if (!animating) {
    parentMenuSet.hideMenu(_this);
    }
    }

    function child_mouseover() {
    if (!animating) {
    parentMenuSet.showMenu(_this);
    }
    }

    function child_deactivate() {
    for (var i = 0; i < childMenus.length; i++) {
    if (childMenus == this) {
    dehighlight(elmCache[“item”]);
    break;
    }
    }
    }

    function child_queue() {
    parentMenuSet.hideMenu(_this);
    }

    function child_dequeue() {
    parentMenuSet.showMenu(_this);
    }

    function toString() {
    var aHtml = [];
    var sClassName = “transMenu” + (oActuator.constructor != TransMenuItem ? ” top” : “”);

    for (var i = 0, item = null; item = this.items; i++) {
    aHtml = item.toString(childMenus);
    }

    return ‘<div id=”‘ + id + ‘” class=”‘ + sClassName + ‘”>’ +
    ‘<div class=”content”><table class=”items” cellpadding=”0″ cellspacing=”0″ border=”0″>’ +
    ‘<tr><td colspan=”2″><img src=”‘ + TransMenu.spacerGif + ‘” width=”1″ height=”‘ + TransMenu.menuPadding + ‘”></td></tr>’ +
    aHtml.join(”) +
    ‘<tr><td colspan=”2″><img src=”‘ + TransMenu.spacerGif + ‘” width=”1″ height=”‘ + TransMenu.menuPadding + ‘”></td></tr></table>’ +
    ‘<div class=”shadowBottom”><img src=”‘ + TransMenu.spacerGif + ‘” width=”1″ height=”1″></div>’ +
    ‘<div class=”shadowRight”><img src=”‘ + TransMenu.spacerGif + ‘” width=”1″ height=”1″></div>’ +
    ‘<div class=”background”><img src=”‘ + TransMenu.spacerGif + ‘” width=”1″ height=”1″></div>’ +
    ‘</div></div>’;
    }
    }

    //==================================================================================================
    // TransMenuSet
    //==================================================================================================
    // iDirection : The direction to slide out. One of TransMenu.direction.
    // iLeft : Left pixel offset of menus from actuator
    // iTop : Top pixel offset of menus from actuator
    // iReferencePoint : Corner of actuator to measure from. One of TransMenu.referencePoint.
    //==================================================================================================
    TransMenuSet.registry = [];

    function TransMenuSet(iDirection, iLeft, iTop, iReferencePoint) {
    // public methods
    this.addMenu = addMenu;
    this.showMenu = showMenu;
    this.hideMenu = hideMenu;
    this.hide = hide;
    this.hideCurrent = hideCurrent;

    // initialization
    var menus = [];
    var _this = this;
    var current = null;

    this.index = TransMenuSet.registry.length;
    TransMenuSet.registry = this;

    // method implimentations…
    function addMenu(oActuator) {
    var m = new TransMenu(oActuator, iDirection, iLeft, iTop, iReferencePoint, this);
    menus[menus.length] = m;
    return m;
    }

    function showMenu(oMenu) {
    if (oMenu != current) {
    // close currently open menu
    if (current != null) hide(current);

    // set current menu to this one
    current = oMenu;

    // if this menu is closed, open it
    oMenu.show();
    }
    else {
    // hide pending calls to close this menu
    cancelHide(oMenu);
    }
    }

    function hideMenu(oMenu) {
    //dbg_dump(“hideMenu a ” + oMenu.index);
    if (current == oMenu && oMenu.isOpen) {
    //dbg_dump(“hideMenu b ” + oMenu.index);
    if (!oMenu.hideTimer) scheduleHide(oMenu);
    }
    }

    function scheduleHide(oMenu) {
    //dbg_dump(“scheduleHide ” + oMenu.index);
    oMenu.onqueue();
    oMenu.hideTimer = window.setTimeout(“TransMenuSet.registry[” + _this.index + “].hide(TransMenu.registry[” + oMenu.index + “])”, TransMenu.hideDelay);
    }

    function cancelHide(oMenu) {
    //dbg_dump(“cancelHide ” + oMenu.index);
    if (oMenu.hideTimer) {
    oMenu.ondequeue();
    window.clearTimeout(oMenu.hideTimer);
    oMenu.hideTimer = null;
    }
    }

    function hide(oMenu) {
    if (!oMenu && current) oMenu = current;

    if (oMenu && current == oMenu && oMenu.isOpen) {
    hideCurrent();
    }
    }

    function hideCurrent() {
    if (null != current) {
    cancelHide(current);
    current.hideTimer = null;
    current.hide();
    current = null;
    }
    }
    }

    //==================================================================================================
    // TransMenuItem (internal)
    // represents an item in a dropdown
    //==================================================================================================
    // sText : The item display text
    // sUrl : URL to load when the item is clicked
    // oParent : Menu this item is a part of
    //==================================================================================================
    function TransMenuItem(sText, sUrl, oParent, browserNav, active) {
    this.toString = toString;
    this.text = sText;
    this.url = sUrl;
    this.browserNav = browserNav;
    this.parentMenu = oParent;
    this.active = active;

    function toString(bDingbat) {
    var sDingbat = bDingbat ? TransMenu.dingbatOff : TransMenu.spacerGif;
    var iEdgePadding = TransMenu.itemPadding + TransMenu.menuPadding;
    var sPaddingLeft = “padding:” + TransMenu.itemPadding + “px; padding-left:” + iEdgePadding + “px;”
    var sPaddingRight = “padding:” + TransMenu.itemPadding + “px; padding-right:” + iEdgePadding + “px;”
    var id = active?’ id=”active” ‘:”;
    /*return ‘<tr class=”item”‘+id+’><td nowrap style=”‘ + sPaddingLeft + sPaddingRight + ‘”><div style=”background: url(‘ + sDingbat + ‘) right no-repeat;”>’ +
    sText + ‘</div></td></tr>’;*/
    return ‘<tr class=”item”‘+id+’><td nowrap style=”‘ + sPaddingLeft + ‘”>’ +
    sText + ‘</td><td width=”10″ style=”‘ + sPaddingRight + ‘”>’ +
    ‘<img src=”‘ + sDingbat + ‘” width=”8″ height=”8″></td></tr>’;
    }
    }

    //=====================================================================
    // Accel imation object
    // change a property of an object over time in an accelerated fashion
    //=====================================================================
    // obj : reference to the object whose property you’d like to animate
    // prop : property you would like to change eg: “left”
    // to : final value of prop
    // time : time the animation should take to run
    // zip : optional. specify the zippiness of the acceleration. pick a
    // number between -1 and 1 where -1 is full decelerated, 1 is
    // full accelerated, and 0 is linear (no acceleration). default
    // is 0.
    // unit : optional. specify the units for use with prop. default is
    // “px”.
    //=====================================================================
    // bezier functions lifted from the lib_animation.js file in the
    // 13th Parallel API. http://www.13thparallel.org
    //=====================================================================

    function Accelimation(from, to, time, zip) {
    if (typeof zip == “undefined”) zip = 0;
    if (typeof unit == “undefined”) unit = “px”;

    this.x0 = from;
    this.x1 = to;
    this.dt = time;
    this.zip = -zip;
    this.unit = unit;
    this.timer = null;
    this.onend = new Function();
    this.onframe = new Function();
    }

    //=====================================================================
    // public methods
    //=====================================================================

    // after you create an accelimation, you call this to start it-a runnin’
    Accelimation.prototype.start = function() {
    this.t0 = new Date().getTime();
    this.t1 = this.t0 + this.dt;
    var dx = this.x1 – this.x0;
    this.c1 = this.x0 + ((1 + this.zip) * dx / 3);
    this.c2 = this.x0 + ((2 + this.zip) * dx / 3);
    Accelimation._add(this);
    }

    // and if you need to stop it early for some reason…
    Accelimation.prototype.stop = function() {
    Accelimation._remove(this);
    }

    //=====================================================================
    // private methods
    //=====================================================================

    // paints one frame. gets called by Accelimation._paintAll.
    Accelimation.prototype._paint = function(time) {
    if (time < this.t1) {
    var elapsed = time – this.t0;
    this.onframe(Accelimation._getBezier(elapsed/this.dt,this.x0,this.x1,this.c1,this.c2));
    }
    else this._end();
    }

    // ends the animation
    Accelimation.prototype._end = function() {
    Accelimation._remove(this);
    this.onframe(this.x1);
    this.onend();
    }

    //=====================================================================
    // static methods (all private)
    //=====================================================================

    // add a function to the list of ones to call periodically
    Accelimation._add = function(o) {
    var index = this.instances.length;
    this.instances = o;
    // if this is the first one, start the engine
    if (this.instances.length == 1) {
    this.timerID = window.setInterval(“Accelimation._paintAll()”, this.targetRes);
    }
    }

    // remove a function from the list
    Accelimation._remove = function(o) {
    for (var i = 0; i < this.instances.length; i++) {
    if (o == this.instances) {
    this.instances = this.instances.slice(0,i).concat( this.instances.slice(i+1) );
    break;
    }
    }
    // if that was the last one, stop the engine
    if (this.instances.length == 0) {
    window.clearInterval(this.timerID);
    this.timerID = null;
    }
    }

    // “engine” – call each function in the list every so often
    Accelimation._paintAll = function() {
    var now = new Date().getTime();
    for (var i = 0; i < this.instances.length; i++) {
    this.instances._paint(now);
    }
    }

    // Bezier functions:
    Accelimation._B1 = function(t) { return t*t*t }
    Accelimation._B2 = function(t) { return 3*t*t*(1-t) }
    Accelimation._B3 = function(t) { return 3*t*(1-t)*(1-t) }
    Accelimation._B4 = function(t) { return (1-t)*(1-t)*(1-t) }

    //Finds the coordinates of a point at a certain stage through a bezier curve
    Accelimation._getBezier = function(percent,startPos,endPos,control1,control2) {
    return endPos * this._B1(percent) + control2 * this._B2(percent) + control1 * this._B3(percent) + startPos * this._B4(percent);
    }

    //=====================================================================
    // static properties
    //=====================================================================

    Accelimation.instances = [];
    Accelimation.targetRes = 10;
    Accelimation.timerID = null;

    //=====================================================================
    // IE win memory cleanup
    //=====================================================================

    if (window.attachEvent) {
    var cearElementProps = [
    ‘data’,
    ‘onmouseover’,
    ‘onmouseout’,
    ‘onmousedown’,
    ‘onmouseup’,
    ‘ondblclick’,
    ‘onclick’,
    ‘onselectstart’,
    ‘oncontextmenu’
    ];

    window.attachEvent(“onunload”, function() {
    var el;
    for(var d = document.all.length;d–;){
    el = document.all[d];
    for(var c = cearElementProps.length;c–;){
    el] = null;
    }
    }
    });
    }

    jay973 Friend
    #306618

    Line 117 in ja.transmenu.css

    #ja-transmenu li a { /* common styles for 1st level menu */
    float: left;
    margin: 5px 0 0;
    padding: 0 20px;
    display: block;
    color: #FFFFFF;
    font-size: 115%; <——- This Line
    font-weight: bold;
    line-height: 30px;
    text-decoration: none;
    cursor: pointer;
    }

    Hope that helps,

    J.

    jay973 Friend
    #306619

    You are looking in the javascript file. You need to look in the css file.

    ankianka66 Developer
    #306621

    You are a genious!!! Thank you very much, now everything looks perfect and I am satisfied!

    jay973 Friend
    #306622

    Cool, glad to help.

    Cheers,

    J.

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This topic contains 11 replies, has 2 voices, and was last updated by  jay973 15 years, 5 months ago.

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